Sra. Paloma Silva
An Obliviate with uncertain ties to the government—both civil and military. Some whisper that her appearance on one’s doorstop means one will either soon be dead or living in an extravagant villa in Port Noon.
Aspects
- Interest: Sky 3
- Interest: Moon 3
- Understands Greek
- Understands Latin
- Understands Phrygian
- Understands Fucine
- Visitor
- Campable
Talk
A Conversation with Sra. Paloma Silva
‘I don’t have much of a file on you. You’re helpful, I presume? Otherwise they wouldn’t keep you around…’ [If there’s an Incident card active, you can discuss it - or just leave the slot empty and offer a Consultation.]
Paloma’s Address
Hotel Ciervo, Mendicant Street, Port Noon… [To make an invitation to Paloma sufficiently enticing, you’ll need at least 7 <sprite name=moon> from Skills, Memories, Inks or anything else.]